Clockwork TD Devlog #6: Instant Abilities!
Terrorformer TD » Devlog
This is the sixth post in an ongoing series about the development of my thesis project, Clockwork TD.
Some big changes in this version, with Labor replaced by Mana, which powers new Instant Abilities. Towers can now be upgraded with Money; these systems will be revisited and tuned in future versions.
Files
clockworktd.win.v0.11.zip 34 MB
Sep 10, 2023
clockworktd.webgl.v0.11.zip Play in browser
Sep 10, 2023
clockworktd.mac.v0.11.pkg 44 MB
Sep 11, 2023
Get Terrorformer TD
Terrorformer TD
Terraform a changing map in this Roguelike TD!
Status | In development |
Author | TJ Cioffe |
Genre | Strategy, Role Playing |
Tags | Indie, Low-poly, Procedural Generation, Roguelike, Roguelite, Singleplayer, Tower Defense, Unity |
Languages | English |
More posts
- Terrorformer TD Devlog #13: AchievementsFeb 05, 2024
- Terrorformer TD Devlog # 12: Adding Inter-Game ProgressionJan 31, 2024
- Clockwork TD Devlog #11: New Year, New Features, New... Name?Jan 31, 2024
- Clockwork TD Devlog #10: Year-End Wrap-upDec 16, 2023
- Clockwork TD Devlog #9: TowersDec 15, 2023
- Clockwork TD Devlog #8: EnemiesDec 14, 2023
- Clockwork TD Devlog #7: Map Progression Pt. 2Dec 13, 2023
- Clockwork TD Devlog #5: Terrain BonusesJul 18, 2023
- Clockwork TD Devlog #4: Dynamic Build MenusJul 14, 2023
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