Zap City

Move with WASD or Arrow Keys.  Fire with Left Mouse Button.

Assignment was to create a single level to showcase a Unique Gameplay Mechanic.  The player's chain/ball lightning attack uses OverlapCircles to tag enemies within range and loop through with a coroutine to simulate the delay between lightning chains.  Unity Events allow the lightning rods to talk to various other elements when they are charged or discharged.  Took 4 tilemaps but much easier than individual game objects.

GAM 605, MA in Game Development at the Academy of Art University.  
Pixel art by  Sounds from
.  Music from

Code available at GitHub.

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