Accumulus
Accumulus
Build the perfect cloud city in this card-based hex city builder!
Project Description
This project was created over the course of eight weeks by five graduate students at the Academy of Art University as the Final Project for our Prototype Game Development class.
Controls
- Move camera with WASD
- Escape to go back to Main Menu
- Escape/RMB to cancel Build Mode
How to Play
Credits
Game Design & Development: TJ Cioffe
HUD & UI Design: Aries Liu
Concept Art: Xiyin Wang
3D Models & Add'l Concepts: Linqiu Lei
3D Models & Texturing: Subash Shenoy
Additional Models: kenney.nl
SFX: imphenzia.com
Music: purrplecat.com
GAM 651, MFA in Game Development at the Academy of Art University.
Final Project.
current version: Release (1.0), May 20th 2023 05:43 EST
Download
Download
accumulus_1.0_win.zip 52 MB
Install instructions
Game will launch fullscreen at a default resolution of 1920x1080.
Comments
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I just played cards at random and never failed, maybe the failure state could be easier to achieve. Great art. I really wanted to drag the cards.
This game is quite relaxing. It reminds me of a few other tile based games that I can't seem to remember right now. Anyways, good job.
Quite good! Timing island resets can be a little annoying, but you get used to it eventually. The graphics work, the game doesn't lag horribly, and it is just complex enough to be interesting while still being pretty chill. Well done!